/02 — LAB ENTRIES
Experiments, prototypes, and notes. Filters change the entry type. Work that is not live is never presented as a result or finished product.
ALL04 DEMO01 AI EXPERIMENT01 GAME PROTOTYPE01 TECHNICAL NOTE01
4 entries shown
LAB-01 AI EXPERIMENT LIVE
Prompt Scope Inspector A live, browser-based tool that checks a prompt for purpose, context, constraints, and output format.
Prompt design Local-only Heuristic check
OBSERVATION This inspection does not predict response quality; it only makes the presence of four explicitly described structural elements visible.
LAB-02 DEMO IN PROGRESS
Interface State Map An interface demo intended to compare loading, empty, error, and success states on one interactive surface.
UI states Accessibility Prototyping
OBSERVATION The interactive version is not live yet; this entry documents the scope of the state model being developed.
LAB-03 GAME PROTOTYPE PROTOTYPE
World Streaming Slice An open-world systems draft exploring how adjacent regions can load and unload around the player’s position.
Unity World streaming Systems design
OBSERVATION This is not a released game or a performance result; it is an early prototype used to clarify system boundaries.
LAB-04 TECHNICAL NOTE NOTE
Resilient Form Flows Short implementation notes on client validation, server errors, repeat submissions, and accessible feedback.
Forms Error handling Progressive enhancement
OBSERVATION This is not a production benchmark; it is a technical note collecting decisions that can be reused across projects.